Siding with meredith is saying screw all mages.
Da2 siding with templars with bethany in the circle.
Once he uses blood magic she will help hawke fight him.
If the choices are kill these innocent people or pave the way for all of thedas to become the new tevinter as filtered entirely through fenris narrative.
If either of them becomes a grey warden they will return regardless.
Circle bethany thinks the circle is a good thing.
You leave her out of the deep roads.
Even though there is up to three mages in the party none represent the kirkwall circle mage.
She said something about being unsure but if i believed it was the right thing to do then.
Unless you want to leave your sister to die by siding with her enemies.
After the battle is over hawke has the option of letting her join the party or allowing meredith to kill her.
If hawke sided with the mages bethany will rejoin the party in the gallows.
There s not even a kirkwall circle mage npc that is at least the equivalent of cullen.
And the circle of magi is one of the possible ways of such control the one with a lot of flaws.
Bethany is a mage turning her into a grey warden keeps her at a distance as she will travel with them instead of being stuck in the circle gallows waiting to be purged by the templars.
Siding with the templars might seem like the lesser of two evils.
I sided with the templars in one game and bethany reluctantly abandoned the circle to fight at my side.
Technically you can side with the templars by not being a mage hating death machine.
Bethany circle mage.
However i don t think that the war is an acceptable way to transform something that is not entirely bad.
I believe that in scenario 3 for her to show back up you have to side with the mages if it s carver you have to side with the templars.
Also if you send bethany to the circle you find out it s not too horrible there and she actually enjoys it.
Other thing the interaction with kirkwall circle mages is bad.
If hawke sided with the templars she will be inside the gallows with orsino.
The circle is a necessary evil in the fact that it keeps mages from making terrible decisions with spirits demons cue anders merrill.